Posts - Page 8 of 10
Day 26 - Live Cells
We need to keep a closer eye on the map cells.
Day 25 - Performance Enhancement 2
Let’s take the sting out of NPC updates as well.
Day 24 - Performance Enhancement 1
We shouldn’t be having performance issues already; let’s take care of that before moving on.
Day 23 - Finally back to normal NPCs
Finishing bringing the NPCs into the new CellLoc reality.
Day 22 - Bring over the NPCs, pt 1
Continuing what we started, bringing the NPCs into the new CellLoc reality.
Day 21 - Cellular Extraction
Dealing with the different spacial representations…differently.
Day 20 - Infrastructure 2
Taking the plunge and updating some of my tools.
Day 19 - Random chores
A few things to do, nothing too exciting.
Day 18 - Who Do You Hate?
Peek into the AI for some battle insights.
Day 17 - A pool for NPCs
Simple NPC pooling.