301 Days (redux)

Another metric leap year of gamedev experiments and such

Jul 26, 2015 - OldDays ste-reez-muvi

Day 1 - My pencils are sharp enough

( with apologies to zefrank )

Tonight I’ll be trying to optimize the loading of the map so I don’t wind up with over ten thousand rendered objects for just the terrain with no characters or anything. I’ve already sketched out a couple of things to try, and made an initial attempt that gave me some confusing results.